I hope that some of these tactics will prove useful.

Monday, March 22, 2010

The Team Tournament Results!

I know that everyone has been waiting breathlessly for me to post the results of the team tournament I mentioned earlier, so I'll discuss how it went down for this week's topic.

Spoiler Alert: We didn't win.

I ended up using a simple list of a Lord with Gaze of Flame and Veil of Darkness, 10 Warriors, 8 Destroyers, and a Monolith. My partner switched over to Tyranids at the last minute, using a Flyrant, 3 Zoanthropes (each one taking a seperate slot to increase durability and allow shots to different targets), and two squads of 14 Genestealers + Broodlords.

Our first match was against Vanilla Marines and Tau. The Marine player had a Predator (autocannon turret), two tac squads with lascannons, flamers, powerfists, and razorbacks, a landspeeder with a Multi-Melta, a Vindicator, and a Librarian on a bike. The Tau guy was using a Shas'el (cheaper HQ, only BS4) with Plasma Rifle and Missile Pod, two squads of 2 Crisis Suits with the same weapons, two squads of Fire Warriors, a squad of Pathfinders, and 2 Broadsides. The mission was essentially Dawn of War with Seize Ground, but the 3 objectives were all in a line across the center of the board, and one of them required a scoring unit from both team-members to be near it. Ultimately, I got extremely terrible reserve rolls (my Monolith waited until turn 4 to come in, and the Vindicator killed it on its first shot), so my Destroyers were too busy putting out fires in the form of rushing Razorbacks and keeping the Vindicator from firing to be of much real use to my partner. The game was finally decided when two marines passed their Morale test and stayed on the one objective our opponents were controlling, while we had none. He needed a 9, and rolled the 9 exactly. Oh well.

Second game was against two Black Templar players, and I don't know that army well enough to give much specifics...I know there were three Tac Squads (one with an Emperor's Champion), two Assault Squads (one had a chaplain), and a Terminator Squad. I had a complete brain fart at the beginning of the game and moved my Destroyers too close to the Rhinos with Tacs in them, thinking that "Rhino's aren't assault vehicles, so I'll be fine." Silly me, forgetting that you can still assault if the vehicle doesn't move before you disembark. However, we still came out on top, because he couldn't get his squads into cover quickly enough to avoid severe casualties from my Monolith's AP3 Ordnance...I was killing 5-7 marines per turn with that awesome gun. The Flyrant used Deep Strike to hold the enemy objective (wierd quirck about the scenario: each player could assign one non-vehicle unit to count as scoring), while my Monolith contested the second. A sound victory for us!

Third game was completely retarded. I knew going in that our biggest weakness was probably going to be Dreadnoughts, because they could usually outrange the Zoey's with S8 or better weapons, and Stealers have a very hard time against walkers in assault. It was almost as if our opponents tailored their list to deal with one like ours: Dark Angels (Belial, 3 Deathwing Terminator squads, and an outflanking Scout squad) and Vanilla Marines (Master of the Forge, 10-man Tactical Squad with a Meltagun in a drop pod, Dreadnought with Multi-Melta and Missile Launcher in a drop pod, and THREE Ironclad Dreadnoughts in drop pods). Since the game was based on which player on the team got the least kill points, we were at a marked disadvantage...it was bordering on impossible for my Nid ally to go net-positive on kill points with her fragile squads, and I only did remotely well getting them because I had a lord running around targetting drop pods with his Warscythe. The numbers were close, but the game surely was not - all the Nids had left on the board when the game ended were two Stealer squads that were broken and had no chance to rally, and all we had to show for it was two dead Terminator squads, Belial's death, and one of the Ironclads destroyed (and a drop pod or two, but those hardly affect the game).

Though we did not win the tournament, that is not to say that we did not win a prize! My teammate is absolutely amazing with a paint brush and does awesome conversion work, so between that, the awesome display boards she made for us, the green-glowing Monolith that she created for me, and a distinct lack of completely painted opponents, we were able to take home the prize of best paint job! If I was able to get a hold of a decent camera, I'd post pictures of our armies and the trophy, but alas, such is the life of a college student.

Anyhow, I've been putting it off because it's fairly simple, but next week I'll be talking about Annihilation's do's and don't's.

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